NightAntilli said:
I think someone else already explained this for me if you think about it:
It is the usual Sony PR. It relys on them coercing the uninformed. For instance, when god of war 3 had a poor reception to it's visuals (no thanks to hype meister David Jaffe) Sony were quick to point out god of war 3 has: * god of war has 4x the texture resolution of its predecessor * Kratos character model takes up as much as the PS2's total ram (32MB) Which any semi-learned schoolboy would know: * is a fairly typical resolution for even the earliest next-gen games * is a fairly typical amount of memory for such models, heh even the PS360 respective Guide/XMB take up more than this Why? Damage control? Convey something unremarkable into enough buzzwords and you can make something seem more impressive than it actually is. Interesting thought though, I see the Uncharted 2 fans using the 300 animations lark at least twice in this thread and surely many more times over the vastness of the internet, but how come I don't see any Assassins Creed 1/2 fanboys talking up the 11,000 number?
|
So because he lies and twists ps3 is a brag platform ? that makes sense.
I'll explain this to you as i hope you'll actually bother to read what i write.
1. You can't designate ram to a model. What they said was that their ps2 model had 5000 polygons while their ps3 one has 20.000.
In comparison a fps on a pc with same specs as the ps2 has char models of around 1000 polygons or less. A reason i was pretty impressed when they said that. A normal model today probably has around 10 k polygons. .. Or maybe 20 k is the standard i'm not sure. I haven't worked on one of the newest engines yet.
2. The part about the uncharted animations is that hes saying the whole game as a whole has 11.000 animations. That's fine. But each char has 1 animation running at all times.
This while Uncharted has 30 animations running on 1 char because they used the spus to overlap their rendering and animations sequences making some of the most realistic movements you've ever seen in a video game. It's a very big difference. One that he ignored the last 3 times i explained it to him.
And again. The ps3 is used by scientists and the processor is used in the worlds fastest computer. Don't you think they would opt for the much cheaper 360 if it had the same level of processing power ?







