Hapimeses said:
Could you explain that more fully as I'm not sure what you mean? |
I think someone else already explained this for me if you think about it:
It is the usual Sony PR. It relys on them coercing the uninformed. For instance, when god of war 3 had a poor reception to it's visuals (no thanks to hype meister David Jaffe) Sony were quick to point out god of war 3 has: * god of war has 4x the texture resolution of its predecessor * Kratos character model takes up as much as the PS2's total ram (32MB) Which any semi-learned schoolboy would know: * is a fairly typical resolution for even the earliest next-gen games * is a fairly typical amount of memory for such models, heh even the PS360 respective Guide/XMB take up more than this Why? Damage control? Convey something unremarkable into enough buzzwords and you can make something seem more impressive than it actually is. Interesting thought though, I see the Uncharted 2 fans using the 300 animations lark at least twice in this thread and surely many more times over the vastness of the internet, but how come I don't see any Assassins Creed 1/2 fanboys talking up the 11,000 number? Whether the details he said here are true or not, you probably get the idea where I'm going with this..
RAZurrection said:
Truth does not fear investigation







