| Staude said: Cod 4 has like 20 players online. Resistance 2 has 60 players online. |
CoD4 has better graphics than Resistance 2, it also runs ar double the framerate with better lighting an animation.
| Staude said: Cod 4 does not really have co-op. Resistance 2 has 8 player co-op |
LOL That's not co-op, that's deathmatch with objectives. Co-op = Campaign with more than 1 player.
| Staude said: Practically all of cod 4 are in closed or limited enviroments while resistance 2 takes place in huge open envinments |
They are both as linear as eachother.
| Staude said: Resistance 2 is far more advanced than cod4. And some aspects look better. However, that does not equal technical superiority. The other things does. |
It does more characters on screen at the expense of framerate and graphics, it's not a good trade off. Especially when exclusives are supposed to look better.
| Staude said: Battlefield bad company will look better than mag ? congrats. Mag only has 256players online at the same time. Do you know what that means? |
A multiplatform game has better graphics then an exclusive. Something you seem to have trouble accepting.
| Staude said: lol NO they're a generation behind. Visually I don't really think that all of your games does the trick. In particular the gears of war games. I'm not sure if you've played through uncharted. Cause it sounds like you dont. All the games you mentioned above, Does NOT have that amount of things happening animations wise at once. |
And? Uncharted 2 is well behind on the visual and technical front (linear to sandbox, 30fps to 60fps, no split-screen to split-screen), yet somehow animations are all that count for these specific comparisons, how lucky for uncharted.
| Staude said: Infact ALL of the games you mentioned are a generation behind uncharted. I'm not talking abotu cutscenes. But INGAME. Yes, ingame naughty dog had around 30 animations Running on drake, at all times. |
Is that a lot, seems quite low for a next gen game let alone an exclusive.
| Staude said: More than that, cutscenes in uncharted were all mo-capped. You know what that means ? you can't have cutscenes a generation ahead of it because it's the closest to real people you're gonna get. And it shows. |
Oh, so it's like Resident Evil 5. Another multiplatform game.
| Staude said: It didn't seem very impressive from the demo. But games don't often do. It felt stiff and while it might have better textures, again animation wise it's behind. All games are. There is no game on the market that does anything near uncharted animation wise. |
There's plenty, Uncharted 2 only has 300 odd animations, this is very poor for a current generation game.But then Sonys first party is only so large, everyone else is a ways bigger.
| Staude said: lol... No seriously. Lol |
For sure. This is for 2 reasons:
1) Sony spent most of the budget on the disc drive instead of making the CPU/GPU/memory beefier.
2) Coming from last generation, Sony created a system with no tools and libraries, allowing them strict control over the abilities of the system, this is why last gen, Sonys 1st party games looked just that little bit better then other 3rd party exclusives.
Now, Sony doesn't have that control, third parties have been given strong tools and libraries and are running with it, that's why we're now seeing Framework 2.0 and UE3.5 and Ego and Frostbite start to over take all these custom PS3 engines, really the KZ2 engine is the only real shiner....and even then it's not going to last now CryEngine 2 and Tech 5 are here.
| Staude said: Outshadow what ? theres no third party developed games that look as good as some of their first party games. |
Tell me, do you think Final Fantasy XIII looks better or worse than White Knight Story?
| Staude said: You have no idea what you're talking about and this is a waste of my time. |
Your case arguments are a waste of everyones time.
| Staude said: Instead of being a blind fanboy. |
Wow...just wow.
| Staude said: Learn something about game development. |
In the least I know more then you, which is enough to deal with you.
| Staude said: Now if you read this you might wanna call me the same. |
Does one really need to point out the obvious?
| Staude said: But atleast i know what i'm talking about as i've done my research and you seem to be fetching for straws while countering with already disproven arguments. |
It's strange you keep referring to all these "disproven" arguments, yet offer no actual proof as to how they were disproved, you're very vague.
| Staude said: Research. |
The irony. You just spent how long talking up the animations of a game how nothing can match it's whopping 300 individual routines like it's a big number, only for that figure to be completely smashed by a 2 year old multiplatform game.







