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Staude said:
headshot91 said:
XxXProphecyXxX said:
dcIKeeL said:
twingo said:
360 cant run the same amount of physics PS3 can, it cant have worlds as big/detailed.



 

 I'm soooo tired of this nonsense!! Do you sony drones truly believe that in the same generation 1 particular system is so advanced that whole games can't be replicated on the competition? Especially since the core technology for both systems is the SAME because, gee idk, they were developed by the SAME GUY!!?!?

Besides, last gen, all you sony fanboys were so quick to dismiss graphical prowess when the sony platform was clearly inferior, as opposed to now, where all people hear is, "wait until blank game and you'll see the true power of ps3 and its cell". The truth is graphics are nice, but they dont make the game, they compliment it. and like aussiegecko said: "its just a marketing gib".

Which ever system is graphically superior is only slightly superior, not 1-2 generations superior. BTW, when looking at pure specs, 360 slightly edges ps3...sooo quit the trolling u tarts

And yet ps3 game stand out more in graphic department such as Uncharted 1 and 2 KZ2 GT5 MGS4 and heavyrain.

 

First of all i think twingo is right about the physics area, ps3 is more avanced in that respect than the 360. no need to call him a sony drone.

You are misguided when looking at pure specs as apart from being , i think, quite subjective, on the technical aspects anyway, when looking at what you get in the actual console e.g. wifi, blu ray player, internet etc, the ps3 trumps the 360 in that repect. PLus the 7 spe's do mean that ps3 is better than the 360 for physics programs. You stop trolling eh?

 

 

If you look at the pure specs what you'll see is 9 active processors at 3.2ghz in the ps3 and 3 in the 360.

And ram wize you'll see 512mg gddr3 rams in the 360 operating at 700mhz while you'll see 256mb gddr3 ram in the ps3 operating at 700 mhz and 256 mb xdr ram operating at 3.2 ghz.

 

:p

 

Furthermore. Practically all multiplat games that run worse on the ps3 were either early in the life cycle, on the unreal engine (built for singlecore technology. Fitting with the 360 because it's cores share. Bottlenecking eachother) or in general made by developers who dump everything on the ppu (one of the ps3s cores) not using the spus.

Yes if you only use the ppu you can get a slightly inferior game to using all 3 of the 360s cores :p

But heres the trick. There are 6.5 other processors you can use. And they'll do anything. You can throw ai at them, various junk code, Rendering. That's right. The SPUs can render FOR the graphics card. I showed this like.. Yep i posted these pics on the first page. But i'll post them again.

I suggest you read the whole pdf. It's pretty interesting. What I showed you was just an example within the pdf.

This was from santa monicas keynote at this years gdc.

http://www.tilander.org/aurora/comp/gdc2009_Tilander_Filippov_SPU.pdf

The ps3 is also used by scientists because the powerful processor matches that of a super computer and it's used in the WORLDS STRONGEST COMPUTER. You don't think they would opt for the much cheaper 360 if it had anywhere near the same amount of juice ?

 

wait, wait are you supporting me or not :P