BMaker11 said:
Considering every PS3 exclusive (at least first party) is built specifically for the PS3 and around it's architecture, they are "only possible on the PS3". Whereas every multiplat and Xbox exclusive is built around PC code, which the 360 is closer to, of course the the 360 will seem better because the transfer of code is easy. More difficult to program for =/= inferior. And "more difficult to prgram" is relative. For 360 developers, sure it's harder to program for the PS3, but the guys at Insomniac, Sucker Punch, Naughty Dog, etc are probably laughing in their faces
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Uncharted Was Done in C# code....








