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waron said:

please correct me if i'm wrong:
- before FF7 release SE said that this game will use 100% psx POWAH and then came FF8 and FF9 and blown FF7 away with way better graphics,

- SE said that FF13 will use 100% ps3 POWAH(if i recall correctly people from /SE said that this game is only possible on ps3) and then it's being announced as multiplat,

- ps3 fanboys claims that GT5p is the best looking racing game EVAH, then came GRID and pwned GT5p really hard with not only car model on the same level as GT5p but also really good damage system and way better looking tracks and weather effects and yet ps3 fans still are claiming GT5p is better,

- now we have NFS: Shift that already almost 5months before its release pwns really hard GRID and GT5p graphically(especially in enviroment and effects) and sony fanboys are still claiming that GT5p is better,

and yes i played both GT5p AND GRID and both were on ps3.

 

and by the way how the hell an interactive movie that is built on in game cutscenes not possible on 360? especially when the only thing that is really impresive are character models - rest looks really average.

 

 It probably has nothing to do with the graphical Fidelity so much as the engine that the game is running on was build with the PS3 only in mind.  Porting an engine is to much trouble if it's build to specifically for a single system.

 

(wow I'm out of it today... 5 spelling errors in that tiny post)