rckrz6 said:
its possible, just not cost effective to recode everything to run on the 360 because of the difficulty, so its just label "too difficult" |
I'm sure they say that, but if push came to shove they could port the game over in less then a year with no problems. But to be honest there is no monetary reason to... A game that is coded as close to the hardware as Killzone 2 and Heavy Rain just wouldn't make any real sense to port it over. It would be better to create a compatible engine and bring the art assets over from the game... ala Ninja Gaiden on the PS3. The engine that runs NG2 and DoA4 is build hard coded for the 360. Itigaki coded the engine in machine language to get the most out of the system that he could.









