KylieDog said:
What kind of weak hollow argument is that? |
Seriously, I'm at college right now, but if you seriously want me to advance a few ideas while I have some time:
What did Kojima ignore from the other games? As far as I know AND having played all the Metal Gear games before playing Metal Gear Solid 4, everything links together. Sure, some can argue that some key ideas were brought too fast in order to advance the story (talking about how Snake meets Big Mama, I mean... it was that easy?), but it doesn't change the fact that I wasn't lost at all. I made sure to analyze every single detail that Kojima would have missed, and I swear, I stroke everything I listed in my list. He even went as far as the original Metal Gear to explain everything, and it seriously surprised me that he did not forget about all of it. I wonder if I still have that paper actually... Call me a hardcore fan, I really don't see what you're complaining about here.
There is maybe one mystery that still remains though: Sunny. Sure, we know she is Olga's daughter, but I feel that she should have been developed more because she looked like an interesting character.
My conclusion (for now) is that Metal Gear Solid 4 was made for the true fans that wanted to see the conclusion to Snake's story, but at the same time Kojima had to encourage non-fans from not closing the game because of a lack of action in the story. Seriously, it would have been boring if he didn't make many people die in the game and other events like Snake meeting Ocelot in a random place in that city (can't remember the name). I believe it was a necessity to do so in order to advance the story.
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...







