Zizzla_Rachet said:
Your turning Genre distiction into something else and using it to define Console game as casual.... |
No, I'm not. I merely gave two examples to illustrate my point, but seems I did a poor job. So let me further illustrate what I think hardcore means in the context of games.
A hardcore game is a game that is not (primarily) meant to be fun and entertaining. It can be fun and entertaining to a degree, but then the entertainment comes from the player's self realization. A hardcore game can never be fun and entertaining when you pick it up and play, that defeats the "harcoreness" of it. If there is entertainment in a hardcore game, it needs to be found by the player, and it is found within the confines of the game. Take Go as an example. Is playing Go fun? Hardly, but it can be. Is it rewarding? Yes, once you understand the rules, the ways to play, once you get in the game to see what is going on.
Also, I didn't define console games as casual, I said consoles are casual (gaming machines). Where I'm coming from, playing a game often required trying different configurations, tweaking autoexec.bat and config.sys files (hurray for the boot menu and different settings!), reading a manual to know how to play etc. The plug-and-play nature of consoles IS casual compared to that. That was and still is one of the big selling points of consoles versus PCs.








