By using this site, you agree to our Privacy Policy and our Terms of Use. Close

for once and for all:


realism is an idea. it is a goal to strive for.


innovation is bringing something new to the table, be it a technique, a feature, or whatever.

when a game dev uses new techniques or features that is innovation. in the case of killzone those techniques were used to create better realism and immersion.

both halo and killzone can have their own innovations. to accede to my point is not to detract from halo at all. i really am not seeing any valid basis from anyone...just some weak semantic maneuvering.

not one person has shown that the numerous things i listed were not innovations. to say that they are evolution is really missing the boat.

i've given my loose definition of innovation. now let's hear what you think.



art is the excrement of culture