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Khuutra said:
Stats don't mean a ton for Herons, as they should never be attacked.

Anyway, should I give Nephenee Imbue so she can solo this level, or Paragon so she'll probably top out?

I disagree a lot with your first statement. Stats mean a lot for herons. Or more specifically, their magic (and resistance) mean a lot. They heal adjacent units equal to their magic level. That may not seem like a lot, but if you BXP a heron a bit (personally, I used Leanne), you can get their magic level to 30 (transformed) - that's the cap though, but they're likely to cap it. So essentially, Herons heal their magic level to all adjacent units.

And, personally, I feel there's no harm in having a heron with me on offense. They survive most mage attacks rather easily, and preventing the enemy from coming in melee range really isn't that hard. Additionally, they can keep a unit like Ranulf or Skrimir transformed 24/7 (with Valor), using just 1/5 of the heron's turns.

Edit: Oh, and about the Laguz gems. You'll use Kurth over Giffca, I'll accept that. But Ena or Gareth? Not a chance. Ena is completely terrible, other than her aura, and Gareth has far too low resistance. And Kurth won't need one in the 5th chapter (obviously). You could also argue that dragons do not need a Laguz Gem at all. After all, a Laguz stone is bound to keep them charged for 15 rounds (with attacking each and every round).

As for a story related nidbit - I always assumed that the herons would go extinct after Leanne, Rafiel and Reyson. Apparently, that's not the case. In my last reason I did, for some reason, have Leanne and Naesala get an A support. The ending thus said that they got married and had two children; a heron girl and a raven boy.



When I write Fact: in one part of the post, and opinion: (or a similar word), it's not because I can then say "my opinion can't be wrong". It is to inform what part is pure facts, and which part I try to draw a conclusion in.