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axumblade said:
Kasz216 said:

Nice. That'll make it 45 hours long when you go "All good" "All Evil" and "What i'd actually do."

Assuming the good and evil choices really are as sensible as they claim to be... vs "Save this nun or kill this puppy!"

From what it seems, if you revive innocent people you'll get good points.

 

Hm... eh... honestly i don't like that model unless the good and evil are on two different scales.

Otherwise it lets you pick every evil story decision but go around giving CPR to a bunch of people and suddenly your good.

It's why Fallout still has the best Good/Evil system to date.