Hapimeses said:
Alright, I'll bite. Beyond the obvious (the PS3 isn't three years old), the above statement reads like selective blindness to me. Killzone 2 is far from the peak of PS3 gaming or innovation. Indeed, I'd probably use it as an example of lack of innovation -- beyond it's graphics, it is just a damned solid FPS.
I agree, the Eye could be used more. That said, have you played Eye of Judgement? It's a collectible card game on console. That, to me, reeks of innovation. It may not be to your tastes, but isn't that the problem with innovating? Some people may not like the new stuff, or find it too gimmicky. Doesn't change the fact that EoJ, as a single game, is pretty much unique as an experience on consoles.
Pardon? Have you played any sandbox games? Further, what you describe is hardly a new idea, games have been doing what you suggest for a long, long time. As a few examples of titles this gen, consider GTA4, InFAMOUS, Assassin's Creed, and Burnout Paradise; however, trust me, there are many, many more.
Again, this isn't a new idea, it's just a genre you would like to play. However, I will concede that PS3, as of yet, doesn't have a big space simulation game. Then again, that's not exactly much of a surprise given the age of the achine and the relative lack of such titles on consoles. As for Broderbonds "The Castles of Dr. Creep": I have no idea what that is.
However, this is complete nonsense. Yes, we have FPS are two (or even three), but we also have much more. Beyond the innovations (well, the lift from Japanese arcades) such as EoJ, we have SRPGs presented in a new, innovative way with Valkyria Chronicles. We have photography-safari simulations with Afrika, where you can travel about in balloons, jeeps, on foot or whatever in a massive version of a savannah and the like. We have the gaming awesomness of MGS4. We have dragon flying with Lair. We Extreme Racing with MotorStorm. We have the user-generate joys of LBP. We have awesome air-to-air combat (and much more) with Warhawk. In fact, we have a whole bunch of titles taking new directions, especially when we turn to the PSN. Then things just get cray. Noby Noby Boy (I challenge you to find any game like this). Flower (again, a unique experience relying on SIXAXIS alone). Pixel Junk Monsters (a new twist on Tower Defence), and Eden (a new twist on platforming). The Last Guy (another genre-mincing game -- kinda like Pac-man on acid). Linger in Shadows (an interactive movie, perhaps?). LocoRoco CocoReccho (an interactive screen saver). SIREN (an episodic game). Super Rub'A'Dub (as another example of a purely SIXAXIS game). EyeCreate (a free video-editing suit for the Eye). Elefunk (an engineering game). PAIN (catapult people into everything for points). Supersonic Acrobatic Rocket-Powered Battlecars (I think the title says it all). I could go on, but I'm getting bored, here. And I've not even mentioned big games like Ratchet and Clank, Uncharted, or Resistance, or Sony favourites such as Everybody's Golf, SingStar, or GT, or major updates such as WipEout HD, SOCOM, or Time Crisis 4, or RPGs such as White Knight Chronicles, Demon's Souls, or Disgaea, or the many other exclusives. And need I move on to multi-plats? Really, you can attack Sony for many things, but attacking their current spread of games is growing increasingly unwise, especially when you look at what we know is on the horizon (and we only know a small part of the bigger picture). Oh, and there's Heavenly Sword, and that's awesome; I don't care what anyone else thinks of the game.
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How about you answer this post, OP? Oh wait, it killed your little flamebait thread so you chose to ignore it. Boo ooh.









