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De85 said:
uber said:

 

well i guess i was right.  you do not know the definition of innovation.  now moving on...

 

if you saw my post on the play of halo3 you would have seen i gave up on it after 15 minutes due to boredom.  so you are right, i don't have a ton of experience with the sp.

 

your last couple of points don't really address my point at all.  fps of old were all twitch shooters.  halo is a finely tuned twitch shooter.  this gen has shown that shooters can also set new standards and directions in immersion.  at this point i am just repeating myself.  i really don't understand why halo fans have such a hard time conceding this.  they just want to throw numbers and sales around....as if that means anything.  all it shows is that there is a huge market for twitch shooters...which is good to know given that that's how shooters got so popular to begin with.

the fact that you want to speak of mario kart and gran turismo 5 in the same sentence really shows that the subtlety of this point is beyond you.  good day.

 

The point of the Mario Kart to GT5 comparison was to show that even if we accept the premise that realistic = immersive (which I don't even fully believe) that it still doesn't equate to fun, which is the point of video games.

You have been trying to equate innovation to something that can't even be properly defined like immersion, while failing to recognize that different people find different things immersive, it just doesn't work.  I was pretty immersed in a game of Castle Crashers last night, does that mean that Castle Crashers is innovative?

Also, get over yourself.  You're treating everyone who disagrees with you like idiots, and only making yourself look like a huge ass.

 

it is not my intention to come off as pompous.  i apologize for taking the thread in a personal direction.  when i get frustrated with people not seeing my point i tend to forget about the topic and just mock them instead.

 

you mentioned that video games should be fun.  that's true.  the issue lies in the fact that i have been playing games for over 25 years, and my interest in video games has changed drastically.  mario was great in the 80's, but if i never see mario in another game again that would be just fine with me.  the point is it takes more than simple fun for me to want to play a game.  it has to offer me something.  nowadays that something is escapism and fantasy.  i want my games to let me simulate and experience things i would normally never get a chance to, and games have to be realistic for that to happen.

  i played all sorts of games when i was younger, but now i pretty much just play shooters on account of the fact that the perspective allows me to immerse myself in a reality that would normally never exist.  before cod4 came out, there was only so far that shooters could go in that, and so i thought halo was pretty fun.  i didn't really like the weapons or art design, but i liked the community aspect of it...specifically being able to hook up several systems and tv's and have huge halo parties all night.  now it's all different.  i really liked resistance 1 when it came out, but after cod4 i hung it up and haven't touched it since.  i even bought unreal tournament and resistance 2...and i barely played either of them.  to play them feels like such a step backwards.  the way characters move and play shatter any attempt to lose myself in the world it creates when i know so much more is possible. 

 

killzone is that next step.  for the aforementioned reasons it allows me to lose myself that much more in its world.  that seems to be innovation to me.

 

halo is tons of fun i'm sure, but for where i am in my life it just doesn't do it for me anymore.  one of my best friends was a total halo freak...he even has a bust of master chief.  but he now plays games for the same reason i do, and after cod4 came out the illusion was shattered for him.

from sales numbers it is clear that people don't all feel this way.  how else can one explain the sustained popularity of mario games?  surely not all of its fans are prepubescent.  for most people, halo 1 and 2 are still fun, so naturally halo3 will be more fun.  this was why i asked the OP what kind of fps he is in to.  yet halo fans seem to take it as some sort of slight to admit that killzone has more immersion to it...like that somehow diminishes halo's value.   fans of halo have plenty to be happy about, but to label killzone as generic and forgettable really shows how closed minded halo fans can be.



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