Non Sequor on 12 May 2009
I think in-engine story-telling is more immersive than cut-scenes.
I think that cut-scenes are a manifestation of the influence of film on games while in-engine story-telling is an outgrowth of the medium itself.
"Ho! Haha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!" -- Daffy Duck







