Mendicate Bias said:
So basically your saying that Killzone 2 has really good graphics because not a single thing you listed could be termed as innovation, but I'll go through the list one by one 1. This is just not true. Not only has the weighty factor been created although not to such an extreme extent in games such as Battlefield: Bad Company the second statement is just false. In every fps you must have the right weapon for the situation. Although some weapons are more robust than others, you could shoot at me all day with a smg from 300 feet and not hurt me while a few shots from the battle rifle from that range and you would be dead. Also how is this innovation? 2. Again you clearly do not know the shooting mechanics of fps games if you think it was possible to easily shoot while jumping. As long as the weapon is not hit scan the player is required to compensate for his own movement, the other players movement and the bullet spread of the weapon no matter what fps he plays, especially Halo 3. Also how is this innovative again? 3. This argument simply boils down to pretty graphics. 4. In the campaign that may be great however no bot will ever come close to human intelligence or skill in multiplayer, any experienced player can tell you that. And as far as AI goes the original Halo is cited as one of the games that revolutionized in game AI and their branching behaviors. Also great AI is fun but having 4 friends to blast through a campaign with you as well as having good AI is better. As for the rest of the points every thing you listed has been done before, even Halo 2 had the clan support. While it's great that Killzone 2 has all these features nothing you listed is innovative. Looking at your arguments your reasons for liking Killzone 2 are because you say its realistic. While thats fine keep in mind that Killzone 2 is far from being a truly immersive game (spawn grenades, etc...). For most people that play FPS games it's not the immersion they care about but the facilities the game provides you. Halo provides people the tools to play how they want, creating a more robust and diverse community and ultimately a stronger community. In this regard Halo will live long after Killzone is dead and forgotten. |
Wow you are really good at debating.