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Mummelmann said:
Half-Life 2 has some of the finest storytelling in gaming history. It is direct yet subtle, realistic and fully interactive. The fact that Freeman doesn't speak actually lends more to the narrative imo.

 

 Silent protaganists rule. I think games offer the player the unique chance to actually be IN the story, rather than it being fed to you like in a movie. That's what makes games such a potentially interesting story telling medium.