S.T.A.G.E. said:
While I agree that KZ2 has a better campaign, Halo has the better online/multiplayer. This is what gives the game its massive legs. Halo was never a more of the same game, KZ2 is. Halo is only more of the same if you compare it to a previous Halo. Well of course, there are only supposed to be subtle differences, you see. The only innovative thing about KZ2 is its graphics. Halo has innovated, while KZ2 thas the usual in-game traits. This is why some people are writing articles about "life after halo" for console FPS development. When I say Halo will last longer, it's because I have proof from the Xbox Live top 10 chart of the longevity of such a title. For two years it hasn't dropped below the top 3 positions. beyond that, the game sells steadily through the years because of its value (not to mention the price). KZ2 will have more legs than Resistance, but the way Sony markets their games, the next FPS they back will usually be better. Why might you ask? Sony is always looking for the next, as they call it "Halo Killer". As you've noticed, they are primarily focused on the west this gen, rather than the east.
KZ2's gameplay can always be replicated. Why? It's standard FPS. Take a look at this video.
Does the weaponry in this game Black not remind you of the Weapons in KZ2? The gameplay looks just like KZ2 with shittier graphics.
P.S. I'm glad you're enjoying KZ2, I enjoyed the campaign as well. |
that argument about replicability doesn't work too well. both black and kz were going for realism in the games. halo was not. its weapons were very sci-fi fantasy. if you want to talk about actual gameplay, resistance, timesplitters, red faction, and unreal tournament all play pretty much the same as halo. red faction 2 actually had a replenishing life meter that halo's life field is awfully reminiscent of.
the closest shooter to kz was cod4, but even then there are stark contrasts to the gameplay style.
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