NJ5 said:
Yeah that's very different. 3DS max is not made with real-time rendering in mind. That and your blades of grass were probably made with explicit polygons, while a game can use a different representation... I don't think there's any useful comparison there.
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Yep.. Even so. It does tell you somewhat how tremendous a task it is.. and a workload. On the pc.
The grass straws aren't that advanced either.







