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Legend11 said:
Rob6021 said:
I see the Microsoft thing, but the huge problem is gamers just don't want to get off the couch, that's the reality. If you gotta sit up next to the screen to get it to work, or sit upright It's just not going to go over well. I know having no controller is a neat 'new' way to control things, but probably not a 'better' one. The wii was a huge success because their market was the type that like to get up and play around, alot of its success is from is watching the people try to play the game - it makes it seem like an activity, less like a video game. Going up against Nintendo for casuals, where they will not have a price advantage (if they start taking market from nintendo, nintendo will drop the price on them) is losing effort.


I don't think it's always a matter of price.  If the 360 could provide a particular kind of experience that caught on like wildfire and the competing systems were unable to match it then in my opinion a cheaper competitor wouldn't make much of a difference.

 

The Balance Board was released as an accessory for a specific game that lots of people wanted on a very popular system. Unlike the 360's motion screen-a-ma-jig, it's not just some system add-on.

There are already 30 million 360 owners who wouldn't have this technology as well as a bunch of games that wouldn't support it. Few developers would utilize it because it doesn't have a 100% install base, and any serious attempts at doing so would alienate the current install base.

No add-on that was released mid-generation has ever played a decisive role in any console generation, especially not elevating a distant second place console to the top.

 

 

 



 

Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3