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Question: Isn't KZ2 the first FPS to have "mixable" classes? If so, that's innovation right there.

I am a 360 owner, and I bought H3 first day; however, yesterday my best friend came over and brought his PS3, matter of fact, he is still here . I got to play KZ2 on my Hi-def television using the HDMI port and switched on Full RGB coloring or something, and was blown away by KZ2, the warlike atmosphere is better than H3, and I love the realistic controls and animations. Its a very well made game, and it is definitely not generic, even from just the way it controls alone.

PS: Oh, to someone that posted before about H3's bubble shield being innovative, Resistance had something just like that before H3 came out.

Anyhow, its all a matter of preference, but to tell the truth I like them equally because they satisfy a different style of FPS for me. KZ2 is realistic, and H3 is sci-fi, almost arcade-ish. Still play Halo 2 though.

@Garnett, why is it you conveniently omitted the fact that you also have to go where the game (H3) wants you to go, it's just as linear as KZ2.  Bias in the making, that's why I can't stand threads like these.