LordTheNightKnight on 03 October 2007
| MikeB said: @ The Easley Sorry but the 360 does have a more powerful GPU The RSX is more powerful if you look at the amount of shader ops it can perform and like I said the Xenos is more flexible. The SPEs can do both vertex and pixel shader related operations, considering the RSX is a vertex shading powerhouse I guess in future games SPEs will be used more for pixel shading related work in addition to other uses. Of course the PS3 is more than the summ of its parts. For more in depth, discussion I refer you this thread: http://www.vgchartz.com/forum/thread.php?start=0&id=6963 @ sieanr I am done discussing with you, you have often resorted cheapshots, all this while you clearly often don't know what you are talking about. For example posting a diagram comparing system bandwidth between both systems, one of which strangely including the Xenos' internal bandwidth (while of course exluding the Cell's internal bandwidth). It didn't matter how wrong you were and I always try to handle any piece of misperception with respect and patience. While most often you seemingly aren't able to, even when you're talking about things you don't understand. And no, I am not obsessed by Halo 3 at all, just thought it was interesting from a technical perspective as I have been comparing both platforms. |
Wow. A link to a thread you started, quoting an article that gives opinions more than facts.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








