MikeB said: Entroper said: What the hell does it matter what label you attach to a resolution? HD, non-HD, semi-HD, the only label I need to know is 1152x640. You can "consider" it HD if you want, you can say it isn't HD if you want, either way it's 1152 pixels wide and 640 pixels tall. |
People are only interested because the XBox 360 is marketed as a 720p game console, together with the capability of offering "free" AA. Halo 3 being Microsoft's most important highest budget game, it was expected Microsoft would have at least pushed Halo 3 to XBox 360 advertised levels. Clearly sacrifices have been made, this revolving technicals. Not commercial (huge budget) or cross platform development (XBox 360 exclusive, long development time) related sacrifices. |
IMO compromises were made, not sacrifices. There is a difference between giving up something for nothing and giving up something for a benefit in another area.
IMO you're ignoring the fact that the PS3 has plenty of "non-HD" games, despite being marketed as an HD console - yet you continue to ignore this or you just come up with illogical justifications.
IMO MS has never marketed the 360 as a console with "free" AA, since no consumer in their right mind gives a damn about that. Furthermore, its no different than promises of 1080p @ 120hz from the playstation camp.
IMO you need to post you're little idea that Halo 3 could hit 1080p and 60fps on the PS3 on Beyond 3D. If you're so sure that this can be done than I'm sure you won't have a problem posting it.
Now watch as MikeB selectivly answers only parts of this post....
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"