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@ LordTheNightKnight

Halo3 still dose textures, polygon count, draw distance, AI, etc. at a much higher level than 6th gen systems, and it does it in widescreen progressive scan.


What does subjective clasifications like being 6th or 7th gen got to do with HDTV resolutions? The Wii is usually considered to be 7th gen product and doesn't render in HD resolutions at all. However the PS2 is technically capable to handle HD resolutions, but for almost no game is using such features, mainly because the console isn't directed at HDTV owners at all and creating games in such resolutions would generally mean huge sacrifices, at least for complex 3D games.

Even a fourth-fifth generation console like the Amiga CD32 is able to output higher resolution than 720 x 576 (PAL), for example 800x600 (max resolution 1280 x 512 - 256000 colors out of 16.8 million) is one of the CD32's native resolutions. 800 x 600 also isn't a minimal HDTV resolution.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales