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@ LordTheNightKnight

The XDR comment just shows your ignorance. If it had faster latency than DDR3, then it would have been used as the RAM in the RSX, instead of GDDR3, as the combination of size, clock speed, and latency would make it ideal for VRAM.


IMO be careful to make insults as it may backfire on you.

CPUs are optimized for low latency, GPUs are optimized for high throughput. The low latency of XDR Ram is far more beneficial to the Cell than it would be for the RSX. XDR RAM costs Sony more money, in any case having both the Cell and RSX access memory through dedicated buses is a huge benefit compared to the XBox 360 design.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales