Pyro as Bill said:
I'm going to define casual in this post as music games, sports games, movie/tv games. Games that non-gamers would recognise outside of gaming. Guitars, football, star wars etc.
I've used the best sellers and the combined multi-platform sales are all above 2.5M.
Guitar Hero 3
360 - 4.22M, PS3 - 1.89M, Wii - 4.19M
Lego Indy
360 - 3.28M, PS3 - 0.52M, Wii - 1.18M
Kung Fu Panda
360 - 2.86M, PS3 - 0.37M, Wii - 0.69M
Marvel Ultimate Alliance
360 - 2.45M, PS3 - 0.27M, Wii - 0.35M All bundled heavily on 360.
Madden 08
360 - 2.41M, PS3 - 0.92M, Wii - 0.93M Not casual
RockBand
360 - 2.30M, PS3 - 0.83M, Wii - 1.30M Late port.
Madden 09
360 - 2.28M, PS3 - 1.58M, Wii - 0.84M Not casual.
Sega Superstar Tennis
360 - 1.98M, PS3 - 0.25M, Wii - 0.86M
GuitarHero WT
360 - 1.95M, PS3 - 1.18M, Wii - 2.90M (Wii wins this one)
Lego Star Wars
360 - 1.14M, PS3 - 0.69M, Wii - 2.53M (Wii wins this one too)
Fifa 09
360 - 1.81M, PS3 - 2.14M, Wii - 0.64M (PS3 wins this one) Not casual
Star Wars Unleashed
360 - 1.67M, PS3 - 1.16M, Wii - 1.24M DEFINITELY not casual...
I was actually quite suprised by these numbers. Given the huge install base of the Wii I expected it to have much higher sales, especially for games aimed at children like Kung Fu Panda.
Should 3rd parties consider keeping the casual games to the HD consoles?
Does the Wii have more core gamers than 360/PS3?
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