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The only thing that your data shows is that most of those games sold to a point on the PS3 that they barely recovered from Sony licensing fees, and likely saw no profit once manufacturing costs were factored in.

The data shows that the XB360 and the Wii are the viable, profiting platforms. Don't lump the HD consoles together without factoring the individual expenses. Just because a game is on the 360 doesn't make it free to produce for the PS3. There are hefty costs involved with porting a game over.