bobacob said:
Out of curiosity, which shooting games have you played? in addition, how long? The only way of showing people the relative improvement of the wii controls vs standard controller is to draw a few similar comparisons. Have you ever played Time Crisis or Point Blank with the controller input? The latter showing a huge difference between control types. Resident evil 4 on the wii had to be changed and made harder to adapt to apparantly. The IGN review of RE4:wii illustrates the difference in aiming ability. http://uk.wii.ign.com/articles/797/797837p1.html Another good example of this difference is the power of the steady aim perk on cod:waw on wii. This skill pretty much makes sniping redundant in the wii version because depending on the accuracy of the weapon, you can pretty much hit anybody instantly on screen. The reason that you dislike the wiimote may be because you are genuinely bad at using a lightgun. This fact does not make the control scheme bad! a bad workman blames his tools. |
You're points are very valid, but unfortunately you're wasting your time. He'll disregard any logic that you might post. Just as you illustrated with the 2 sticks and a robotic arm question. The Wiimote is much much much more similar to holding a gun than dual analog will ever be. Is it the same as holding a gun? No. Is it closer than two joysticks? Of course.
@Vetteman94 : "Dont question my maturity level, just because I disagreed with you because you tried to present your opinion as fact." ---- I question your maturity level because instead of having a discussion you simply attack.







