| MikeB said: @ sieanr Still, the Darkness used the PS3 as its lead platform and that was only 540p. Hmm.... Like it or not, here's the clarification for your problem: "It depends on the type of engine you are doing. In The Darkness they have pretty similar performance, but that is very intentional from our side. We need the two platforms to perform similarly, and therefore we can’t design features that would take advantage of the difference of the two platforms. To my knowledge the PS3 has untapped potential in its seven SPUs" You're welcome. |
Funny you failed to mention UT3 being only 720p and only 30fps on the PS3 after you postulated that the 360 would perform best at those resolutions and framerates.
Care to discuss that?
And do you still think Halo 3 could run at 1080p and 60fps on the PS3? If so, I emplore you to post that on Beyond 3D as I'm sure that idea will go over well.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"







