By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Carl2291 said:
What actually won the comparison?

They are practically identical, like most current multi-platform games.

To understand why, some quotes:

Tomb Raider Underworld developer (a 6.8 GB game, the limit of a 360 dual layer DVD):

"asset-wise 360 was around first, so we made stuff keeping the 360 in mind first."

Darkness developer:

"In The Darkness they have pretty similar performance, but that is very intentional from our side. We need the two platforms to perform similarly, and therefore we can’t design features that would take advantage of the difference of the two platforms. To my knowledge the PS3 has untapped potential in its seven SPUs"

IMO differences between PS3 and 360 multi-platform games will remain relatively small, until the 360 is discontinued. Same for the PC version, apart from potential higher framerates and resolutions.

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales