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kingofwale said:
11ht11 said:
wouldn't that take lots of memory? plus the ps2p would probably be huge

 

why would PS2P be huge? I don't follow the logic here. IPhone has more graphic power than the original PS2, I see no reason why the size has to change whatsoever.

 

Depends.

I am not certain because I don't really know much about programming.... but if they made a PS2 P that just directly played PS2 games... ie all Sony would have to do is put them on a server for you to download... then I suspect the hardware would need to be a similar architecture to the PS2.

If they made a handheld of say iPhone size, the architecture would have to be different, which would mean each game would have to be ported to the system.... which for a library as huge as the PS2s would take a lot of time and effort (testing for bugs on each game and such)