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It's all about the software, obviously. If Sony and Microsoft can build a compelling lineup for their motin controllers, they'll do fine, if not, then they'll fail.

 

The problem is one of design philosophy, though. Nintendo designs peripherals to suit a game, they don't design games to suit peripherals. I don't know how this philosophy is implemented (or if it is at all) in Sony or Microsoft (or any of Sony and Microsoft's subsidiaries), so we cacn't know how successful they'll be at it.



Monster Hunter: pissing me off since 2010.