| Akvod said: So one last time, and please answer this one question before you accuse me of being irrationial: 1) Sam being detected, and going toe to toe with a enemy with his fists and objects. 2) No Light and Shadow, but instead the "hiding in plain sight" philosophy of social stealth. 3) Shitty ass Bourne music The worst argument I heard, when I used to lurk in the Convictions forum was that "Oh, they replaced the shadow with crowd!".
If I am so irrational, and not accepting of an evolution in gameplay, then please show me one similarity that indicates that the past 4 games were an ancestor of Convictions. |
1) We have yet to see any OTHER fighting videos of Splinter Cell Conviction.
2) We have yet to see MORE of Splinter Cell Conviction
3) We have yet to HEAR more of Splinter Cell Conviction
Stop basing everything off of one video made in '07. I wish I could show you the similarities in gameplay, but sadly, I have yet to have seen pretty much ANYTHING of Splinter Cell Conviction. Also note that every take down he did on someone was on a practically unarmed guard. I bet that you can't pull that stuff on the ARMED guards.
I hated Pandora Tomorrow and loved Chaos Theory. Shadows and lighting and most importantly the Stealth Guage are all Splinter Cell's core gameplay. If they take THAT out, I'll believe that this isn't Splinter Cell. Until then...
We have yet to see more/anything at all of Splinter Cell Conviction.

GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.







