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Chacron said:
Reasonable said:
Halo 3 sold what it did for two reasons:

1) it was set up to by Halo1/2 success ensuring there simply where many, many millions of people waiting to buy the game.

2) it was a good game, that delivered pretty much what the existing fanbase wanted.

Put simply it couldn't fail (unless Bungie literary raped the gameplay) and other titles would have made little difference, whether there where few or many.

Look at it this way - when the third LOTR movie came out pretty much everyone with an ounce of sense knew it would pass 1$ Billion at the box office. It didn't matter how many other films were around nor how good they were. It's audience was ready, preped and unless the thing failed to deliver its success was guaranteed.

So no, sorry, it's got nothing to do with lack of exclusives, little competition or whatever. That might help explain Halo 1 but not Halo 3.

If that logic is true then brute force should have sold millions... the first halo sold because it was an amazing game

 

If that logic is true

 

?  I said the OP's point might help explain Halo 1 but nothing else.  What are you talking about?  I didn't mention Halo 1 quality anywhere.  The OP was about 3.

 

Clearly I'm stating they are good games, and while Halo launching without any real competition as a flasgship title for Xbox might have helped it stand out that doesn't detract from the game's good points.

Did you even read the OP and my response in relation to it?  Making the first entry successful requires skil, luck and good timing.  Making the third in a series that is established is easier - if weighed with higher expectations.

 

 



Try to be reasonable... its easier than you think...