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HappySqurriel said:

I think people assume that a console manufacturer has to kill off their previous console when they release a new one, and I think we may have hit a point in time where console manufacturers try to have a longer transition period where both consoles co-exist.

I could be wrong but I expect Microsoft may try to produce a new console where they can release a game for the XBox 360 with "Low Detail" settings and it would have a resoultion of 720p @30fps, and it could be (easily) released for their next system at "High Detail" settings and would have a resolution of 1080p @60fps while playing on the same XBox live servers as XBox 360 players.

The reason for this is that third party publishers are going to be very reluctant to finance games at the budget required for HD games today on a system without an established userbase.

Now, I don't think that "Enhanced" XBox 360 games would be the peak of the system's abilities, but I wouldn't expect a lot of focus (from most developers) on pushing the system until it had been on the market for 18 to 24 months and had a userbase in excess of 20 Million users.

It's a simple innevitability.  When the consumer sees two very similar products on the shelf and one is strictly superior to the other in everything but cost they are going want the better item.  Some will recognize that their wallets can't handle it and go for the cheaper option, but even they will wish things worked otherwise.  So if a new Xbox hit shelves, the 360's sales would drop like a rock so long as the new Xbox wasn't priced at some ridiculous number like $600.  They could still support 360 gamers with scalable games, of course, but they will be sacrificing a significantly profitable product to put another loss leader on the shelves and that's highly illogical for the reasons I mentioned earlier.

 



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