| Machina-AX said: Do you think the damage is actually good in Forza? I certainly don't; I always have it turned off in the options because it just looks rubbish, so I wouldn't really call it a selling point for the game. I would just say, if they do introduce damage with Gran Turismo 5 and they bring it back for Forza 3, I hope in both cases that they don't do it half-heartedly. Go all out to make a stunning and realistic damage modelling and physics system, or don't even bother doing it at all - save some time and some money and give me both games a few months earlier as a result. |
Although I agree with you that Forza 2's damage is unrealistic. It's clear that with it it's Forza 2 online>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>GT5 P online. GT5 P is derby racing online because of this. The benefits are clearly seen online with Forza 2 damage. The last thing you want for example is to use the guy in front as a brake because if you bugger your steering you will come in the bottom 2.
Hopefully in Forza 3 the damage is taken a step further. :)







