I'm a huge socom fan, but the PSP titles were never really up to par with the PS2 ones, and we're usually focused on the lackluster singleplayer. Can't stand autoaim, when i know dual analogue would alleviate it. I'm kind of upset that Slantsix seems to be taking time off working on/expanding confrontation to work on this game. We still need full prodution values for a real Socom title for PS3, not the budget half-of-a-game half-ass confrontation.









