| .jayderyu said: FF12 was awesome, however for some core FF fans like repetition it was a collosul failure. There was no anti loser hero, the villains weren't exactly the Kefka Sephiroth, the story was actually more plausible rather than some 12 year kid imagination of big meteorites or planet traveling aliens. Combat was actually fun, interactive and controllable rather than the dull stand their Active Turn Based menu choices. There was no poorly written romance or romantic tension. People were far more confident of themselves. However politics to many can be dull. Characters were less conveyed than FF7 creating less association. Over all it's a better game, but many found the story and direction less entertaining, but then again that comes down to matter that JRPGS are more like story books broken up by constant combat rather than an actual game. |
You make some interesting points -- I'm not quite sure what you're trying to say in your last sentence, but it sounds interesting too. Characters being well conveyed is an important part of storytelling, and I do think that's a reason a lot of people were underwhelmed by the game.







