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Though I've been told how to make FF12 tolerable, I still haven't tried to. My main problem with the game is and remains that the only way to succeed is to do what goes entirely against both standard gaming logic and standard RPG logic. I can't think of a single other RPG where you're actually better off running about with only one character in your battle party to avoid a total party KO from traps and overpowered enemies that give far too little exp for their difficulty. Nor do I recall any other game which had mimic save points that were not only all over the place, but often the most dangerous enemies in the area they appeared in. The game seems to be determined to make sure I won't want to play it, so why should I force it?



Sky Render - Sanity is for the weak.