| damndl0ser said: http://kotaku.com/5230636/square-enix-boss-japanese-industry-is-old-people-doing-same-old-jo
Maybe this is why Square Enix can't seem to update their JRPG formats. And why games like Mass Effect 1 and 2 are so attractive to people now days.
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Exactly how does one update the JRPG format? It seems to be locked to me in a way to do things: Linear storyline, menus for selecting what to do during combat, and CGI cutscenes. Oh, maybe you mix it up a bit with real time action, changing how you order and organize your units, and making the game not based on the cliches of an angst ridden teen (or early 20 year old) or one with amnesia. Hasn't Square Enix done these things recently, even coming out with a 3D space shooter in the last Silpheed game? And all these people say SE has "lost the touch" and "bring back Final Fanasy!". The cry for Final Fantasy is a desire to stick to the same old formula actually, as I can see it. The cries for Vs 13 come from those in the Sony fan camp, because it isn't on the 360.







