| Entroper said: The reason for this is very simple. Every PS3 sold has a hard drive, and the vast majority of these are 60 GB. Therefore, game developers know that they can use the hard drive. Most likely, the hard drive is used to stream game files to speed up loading times and possibly to swap resources in and out of memory during play. Since some 360s don't have hard drives, and the vast majority of the ones that do only have 20 GB hard drives, developers use the space mainly for saved game data rather than actual bulk storage. |
Exactly correct. It simplifies users' understanding of the games requirements when you combine the cache and save game requirements.







