Mirson said:
The same can be applied to the 360 games you listed. Of course 360 has more flops: it's been out longer and has more support, but the thing is many, if not all, of the 360 "flops" weren't hyped as a killer app unlike Lair and Haze. |
Haze was hyped by all sides when first shown, but after no improvements were made and the game kept getting delayed nobody gave a shit about it.
Lair was being made by a game dev with a proven record, a game where you can control a dragon and rain down destruction in massive worlds is bound to be hyped no matter the system.







