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Slimebeast said:
Squilliam said:
DX11 will show a compelling difference because it incorporates half the features which were supposed to be killer features in DX10/10.1 and it also contains one very compelling tessellation feature which as soon as it gets mass adoption will level the playing field between high end/low end hardware.

 

 

How come?

Tessellation is essentially means the GPU can work on a simple/primitive structure and then the tessellation unit takes that structure and fleshes it out into a much more complicated model. A more powerful GPU has the horsepower/bandwidth to do without a tessellation unit as it can do it all with brute force but simpler/weaker gpus do not have the luxury of power to spare so simpler models which use less ram and less bandwidth which also require less processing are a bigger bonus to them as they are cheap cards and they have to go without.

 



Tease.