vlad321 said:
Another point to the overall online community. It's far more profound on a PC than it is on the consoles (probably because the people are already at their PC). New maps, new mods, everything is just far more cohesive. Also, just looking at UT2004, mods are fucking amazing. The Invasion RPG thing? Alien Swarm? Chaos? That one Invasion Overkill (or w/e)? All outright awesome. The main browser will even launch the mod when I click on a server running a total conversion mod.
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The only mods I ever got into was Team Fortress for Quake and Battle of the Sexes for Quake 2. All the others that I tried were just complete bollocks. Tribes probably had the best map variant capabilities that I have seen. It is much like Halo 3 in that the basic geometry of the map stays the same, but you can place structures and walls and such. And the main benefit of this approach is that it was completely uninvasive to the client, no residue on my hard drive that I ever joined a server that had some random person's map or models. But I can definitely see the benefits of mods.
So mods, voice chat, and matchmaking(which not all of them have) are why you have a distaste for console online gaming. I was hoping for something a little more, not stuff that just boils down to personal preference. Nothing much else to discuss here then.







