| Alterego-X said: If not sales, than what determines quality? Your personal opinion? More like the general opinion of everyone, somehow reflected by sales. If I say that "Big Rigs Over The Road Racing" has very high quality, is it a justified opinion just because I think so? No! Of course this would be nonsense, and you could say that I have a very bad taste in games. Why? Because EVERYONE ELSE on the planet, who knows anything about it, would agree that it SUCKS! This is why it had bad sales, probably only a few parents and kids bought it, randomly. Of course sales=/=quality that directly, there are other things that effect the sales, like advertisements, the genre's overall niche-ness, and the franchise name, but generally, if a game sells better than another game with a similar background, it is because more people like it, a.k.a. it is better. |
I don't understand this point, that is the foundation of what you said next.
Discounting rentals and demos, that are a small minority of cases, people buy a game first and form an opinion about it next. What they have before playing a game can't even be called an opinion. It's an attitude, inclination or belief driven by knowledge of genre, authors, reviews, theme, imagery (or lack of such knowledge) but also by marketing.
We can surely name a lot of games that sold very badly, but highly regarded by almost all those who played them. Same as some movies or some books, really.







