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Andir said:
I still love their explanation of why 640p isn't a big deal:
"Halo 3 uses not one, but two frame buffers – both of which render at 1152x640 pixels"

Last time I checked, video cards/chips have been using multiple buffers for a long time... Have you ever checked the "Triple Buffering" option in the graphics settings before? "Not two, but three buffers!"

 He didn't mean that there was more than one frame buffer. He meant that the full set of graphics, aside from lighting range, is on each one.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs