| Andir said: I still love their explanation of why 640p isn't a big deal: "Halo 3 uses not one, but two frame buffers – both of which render at 1152x640 pixels" Last time I checked, video cards/chips have been using multiple buffers for a long time... Have you ever checked the "Triple Buffering" option in the graphics settings before? "Not two, but three buffers!" |
He didn't mean that there was more than one frame buffer. He meant that the full set of graphics, aside from lighting range, is on each one.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








