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I still love their explanation of why 640p isn't a big deal:
"Halo 3 uses not one, but two frame buffers – both of which render at 1152x640 pixels"

Last time I checked, video cards/chips have been using multiple buffers for a long time... Have you ever checked the "Triple Buffering" option in the graphics settings before? "Not two, but three buffers!"



It seems the mods need help with this forum.  I have zero tolerance for trolling, platform criticism (Rule 4), and poster bad-mouthing (Rule 3.4) and you will be reported.

Review before posting: http://vgchartz.com/forum/rules.php