Kasz216 said:
Tactics ain't great in my opinion.
Every try the Fallout 2 expansion Mod? It's pretty neat. Some fans added in all the stuff the developers wanted in but didn't have time for. |
I really enjoyed the engine and I believe a modifed version would have been epic for a Interplay FO3. I think the big problem with FFT wasn't the game play, but the levels. The game was really lethal and even the early levels were overly long, it was only moderatly balanced with lots of stimpacks. But when your first real mission is to rescue a tribe and that takes 40m that's a little long. I made it too mission 3 before it was getting ridicoulous. It felt like a very linear adventure tactical battle. In many regards the game failed by being to up stream for this type tactical game play.
No I haven't tried the FO2 expansion mod, but I have heard of it. I'll have to try it out. There is also a Fallout Online(unofficial) mod too. That apparently is very upstream PvP orientated.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.







