CaseyDDR said:
Do you HONESTLY find the health recovery system of a 'shield' that innovative, really? Are console games SO BLAND that you have to stretch THAT FAR? And how the hell was the campaign mode innovative? SERIOUSLY, stretchin for ideas eh? |
lol...youre not really giving arguments why your opinion is right...youre jsut crying "come on...but come on"
In any case, when a game has a feature and then 90% of games take that feature and use it, then I consider that initial game to be an influence. Name me 5 FPS games that came out this gen that don't have health recovery that Halo introduced.
Also, coop multiplayer campaign. Halo was the first to set the bar for this...since multiplayer coop has become the standard.
With your way of thinking...was super mario really that innovative? I mean all it did is take pitfall and ad power ups and platforms...pfft, I could have done that.







