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txrattlesnake said:
mai said:

@txrattlesnake

"Quality cinemas"? That's CGI, right? Wii can handle this at the same level as PS3, but on lower resolution ;) I d' prefer not "cinemas" but anime art-style. This game pefectly fits WiiDS, unfortunately I have no hope this being released on any platform.

 

Well, I'm thinking the new one would be a fps game with heavy adventure elements, some racing, some mech against mech combat, and a much more realistic look like MGS4, also with a lot of epic cinematic moments. So, do you think the Wii could play MGS4's cinema scenes?

 

and that's a perfect example how ps360 would destroy this would-to-be-series just like many other games. from story heavy driven game let's make just another meaningless sandbox shooter - makes perfect sense. have you even played those games?

nort to mention that snatcher and policenauts were mainly typical ADV game with anime artstyle(policenauts had only few cgi short scenes - i played it long time ago so i don't remember correctly).

bolded text: wow, its really hard to play cgi, have you seen ASH on ds? so if ds can play ASH cgi then what's the point in ps360 we can have same games on ds right? since CGI is a metric for the power of console/handheld in your eyes.